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543 days ago
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Unfiled. Edited by Mischam Heidinger 543 days ago
-maehsi
 
Mischam H Furthermore I advocate maximal configurability. The way we know it, LGI gameplay is around "155/55" for speed and air control settings in UT. There could as well be a lot more movement parameters, easily adjustable with the GUI. This would enable players to find and play in whatever speed  they think is best for them.
 
The way the game looks should also be configurable to every players needs. Some like the "gritty" look of old UT, I for one prefer not having to bother with annoying visual distractions and rather focus on the other players I want to hit. -maehsi
 
 
 
Members (9)
Mark Sargent Mark Sargent Mark Sargent Mischam Heidinger Petra Hammerstein bkadams5929@sbcglobal.net webmaster@sca-clan.se buggerlobes@hotmail.co.uk zeisel@unrealteam.de

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